Difference between revisions of "Disciplines"
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| − | *   | + | * [[Discipline:Assassin|Assassin]] (Baron – Accelerated Learning of Perception, Accuracy, Dagger)  | 
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** Accelerated Stealth  | ** Accelerated Stealth  | ||
** Escape Artist  | ** Escape Artist  | ||
*** Sneak Attack  | *** Sneak Attack  | ||
*** ShadowLord  | *** ShadowLord  | ||
| + | *** Misdirect  | ||
**** Crippling Strike  | **** Crippling Strike  | ||
**** Opportunist  | **** Opportunist  | ||
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***** Evisceral Mastery  | ***** Evisceral Mastery  | ||
----  | ----  | ||
| − | * Barbarian (Knight – Accelerated Learning of Strength, Reflex,   | + | * [[Discipline:Barbarian|Barbarian]] (Knight – Accelerated Learning of Strength, Reflex, Fortitude)  | 
| − | **   | + | ** Charge  | 
** Rage  | ** Rage  | ||
| + | ** Rend  | ||
| + | ** Uncanny Dodge  | ||
| + | *** Intimidate  | ||
*** Shield Bash  | *** Shield Bash  | ||
| − | ***   | + | *** Sunder  | 
| + | **** Intervene  | ||
**** Adrenalin Rush  | **** Adrenalin Rush  | ||
| + | **** Cleave  | ||
| + | ***** Execution  | ||
----  | ----  | ||
| − | *   | + | * [[Discipline:Cleric|Cleric]] (Bishop – Accelerated Learning of Fortitude, Reflex, Divine)  | 
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** Dispel Magic  | ** Dispel Magic  | ||
*** Aura of Light  | *** Aura of Light  | ||
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***** Power Word Light  | ***** Power Word Light  | ||
***** Power Word Shield  | ***** Power Word Shield  | ||
| + | ***** Searing Light  | ||
----  | ----  | ||
| − | * Druid (Bishop – Accelerated Learning of Perception, Accuracy, Nature)  | + | * [[Discipline:Druid|Druid]] (Bishop – Accelerated Learning of Perception, Accuracy, Nature)  | 
** Faerie Fire  | ** Faerie Fire  | ||
** Stoneskin  | ** Stoneskin  | ||
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**** Flight of the Wind  | **** Flight of the Wind  | ||
----  | ----  | ||
| − | * Mage (Lord – Accelerated Learning of Arcane, Pyro,   | + | * [[Discipline:Hunter|Hunter]] (Baron – Accelerated Learning of Reflex, Accuracy, Range, Traps)  | 
| + | ** Tame Beast  | ||
| + | *** Trainer  | ||
| + | **** Stay  | ||
| + | **** Prowl  | ||
| + | **** Combat Companions  | ||
| + | ***** Hold  | ||
| + | ***** Eyes of the Beast  | ||
| + | **** Beasts of Burden  | ||
| + | ***** Horse  | ||
| + | ***** Donkey  | ||
| + | ***** Ostrich  | ||
| + | ***** Large Ferocious   | ||
| + | ****** Lion  | ||
| + | ****** Flight Mount  | ||
| + | ******* Giant Condor  | ||
| + | ******* Gryphon  | ||
| + | ******** Wyvern  | ||
| + | ** Ranged Prowess  | ||
| + | *** Crude Hutch  | ||
| + | **** Multishot  | ||
| + | ***** Camouflage  | ||
| + | ----  | ||
| + | * [[Discipline:Mage|Mage]] (Lord – Accelerated Learning of Arcane, Pyro, Frost)  | ||
** Arcane Empowerment  | ** Arcane Empowerment  | ||
| − | *** Blink  | + | ** Arcane Intellect (Increases intellect by 2/4/6/8/10%)  | 
| − | *   | + | *** Blink (Teleport - reduce reuse spread timer by 20/40/60/80/100%)  | 
| − | *  | + | *** Evocation (Recover 50/60/70/80/90% Mana over 10 Seconds)  | 
| − | ***   | + | **** Spellsteal  | 
| − | **   | + | **** Frost Shield (20/40/60/80/100% increase in Armour)  | 
| − | **  | + | **** Molten Shield (20/40/60/80/100% increase in Critical Hit)  | 
| − | **   | + | **** Arcane Shield (20/40/60/80/100% increase in Mana Regeneration)  | 
| − | **  | ||
| − | **   | ||
| − | **  | ||
----  | ----  | ||
| − | * Monk (  | + | * [[Discipline:Monk|Monk]] (Cardinal – Accelerated Learning of Human Weapon, Dexterity, Strength)  | 
** Pain Suppression  | ** Pain Suppression  | ||
| − | *** Meditation  | + | *** Meditation    | 
| − | *** Chant of the Mystical Monk  | + | *** Chant of the Mystical Monk (Regeneration increases by 1/2/3/4/5% for target)  | 
| − | ** Grapple (  | + | **** Will of the Indomitable Spirit ( Regeneration increases by 5/10/15/20/25% and dodge increases by 1/2/3/4/5% for every 10% under half health)  | 
| + | ** Grapple (Oppresses opponent's swing timer, lowers Critical Strike chance)  | ||
*** Weapon-Levered Throw  | *** Weapon-Levered Throw  | ||
*** Flexibility  | *** Flexibility  | ||
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*** Art of Punching  | *** Art of Punching  | ||
**** Lightning Strikes  | **** Lightning Strikes  | ||
| + | ***** Shift of Concussive Force (Interrupt at distance, closes player to the target and strikes with such force as to knock the foe from their thoughts)  | ||
***** Art of Kicking (5 percentage increase in kicking speed for each level of flexibility)  | ***** Art of Kicking (5 percentage increase in kicking speed for each level of flexibility)  | ||
****** Defensive Kick  | ****** Defensive Kick  | ||
****** Flying Kick  | ****** Flying Kick  | ||
| + | ****** Jumping Kick  | ||
******* Walking on Air (Multiple aerial kick, up to 2/3/4/5/6 targets struck for <Flying Kick level> + (<Art of Kicking level> * 5)% damage)  | ******* Walking on Air (Multiple aerial kick, up to 2/3/4/5/6 targets struck for <Flying Kick level> + (<Art of Kicking level> * 5)% damage)  | ||
| + | ----  | ||
| + | * [[Discipline:Paladin|Paladin]] (Knight – Accelerated Learning of Strength, Divine, Fortitude)  | ||
| + | ** Consecrate Ground  | ||
| + | *** Hammer of Retribution  | ||
| + | **** Righteous Might  | ||
| + | ** Judgement of Retribution  | ||
| + | *** Blessing of Kings  | ||
| + | ** Judgement of Light  | ||
| + | *** Blessing of Light  | ||
| + | ** Judgement of Wisdom  | ||
| + | *** Blessing of Wisdom  | ||
| + | ----  | ||
| + | * [[Discipline:Shaman|Shaman]] (Cardinal – Accelerated Learning of Strength, Primal, Fortitude)  | ||
| + | ** Chainmail Competence  | ||
| + | ** Totemic Recall (recover 15/30/45/60/75% Mana from Cast Totems)  | ||
| + | ** Totemic Vice (Reduce Mana cost of Casting Totems by 10/20/30/40/50%)  | ||
| + | *** Totem of Earth  | ||
| + | **** Totem of Stone  | ||
| + | *** Totem of Fire  | ||
| + | **** Totem of Volcanoes  | ||
| + | *** Totem of Wind  | ||
| + | **** Totem of the Four Winds  | ||
| + | *** Totem of Water  | ||
| + | **** Totem of Rivers  | ||
| + | *** Totem of Life  | ||
| + | **** Totem of Healing  | ||
| + | ----  | ||
| + | * [[Discipline:Warlock|Warlock]] (Lord – Accelerated Learning of Endurance, Pyro, Demonic)  | ||
| + | ** Minion (Familiar of Permanency)  | ||
| + | *** Demon  | ||
| + | *** Fear  | ||
| + | *** Life Tap  | ||
| + | **** Soul Tap (Creates a Soul Shard on death of the target)  | ||
| + | **** Vampiric Touch  | ||
| + | **** Banish  | ||
| + | ***** Army of the Dead  | ||
| + | ----  | ||
''Back to [[Kingdoms of the Third Realm]]''  | ''Back to [[Kingdoms of the Third Realm]]''  | ||
Latest revision as of 12:13, 23 July 2011
-  Assassin (Baron – Accelerated Learning of Perception, Accuracy, Dagger)
- Accelerated Stealth
 -  Escape Artist
- Sneak Attack
 - ShadowLord
 -  Misdirect
- Crippling Strike
 -  Opportunist
- Slippery Mind
 - Evisceral Mastery
 
 
 
 
 
-  Barbarian (Knight – Accelerated Learning of Strength, Reflex, Fortitude)
- Charge
 - Rage
 - Rend
 -  Uncanny Dodge
- Intimidate
 - Shield Bash
 -  Sunder
- Intervene
 - Adrenalin Rush
 -  Cleave
- Execution
 
 
 
 
 
-  Cleric (Bishop – Accelerated Learning of Fortitude, Reflex, Divine)
-  Dispel Magic
- Aura of Light
 - Aura of Wisdom
 -  Aura of Protection
- Well of Light
 -  Blinding Light
- Power Word Light
 - Power Word Shield
 - Searing Light
 
 
 
 
 -  Dispel Magic
 
-  Druid (Bishop – Accelerated Learning of Perception, Accuracy, Nature)
- Faerie Fire
 -  Stoneskin
-  Shillelagh (Weapon +1)
- Obscuring Mist
 - Charm Animal
 
 
 -  Shillelagh (Weapon +1)
 -  Shapechange
-  Bear
- Primal Strength
 
 -  Cheetah
- Longstrider
 
 -  Lion
- Feline Prowess
 
 -  Hawk
- Flight of the Wind
 
 
 -  Bear
 
 
-  Hunter (Baron – Accelerated Learning of Reflex, Accuracy, Range, Traps)
-  Tame Beast
-  Trainer
- Stay
 - Prowl
 -  Combat Companions
- Hold
 - Eyes of the Beast
 
 -  Beasts of Burden
- Horse
 - Donkey
 - Ostrich
 -  Large Ferocious 
- Lion
 -  Flight Mount
- Giant Condor
 -  Gryphon
- Wyvern
 
 
 
 
 
 
 -  Trainer
 -  Ranged Prowess
-  Crude Hutch
-  Multishot
- Camouflage
 
 
 -  Multishot
 
 -  Crude Hutch
 
 -  Tame Beast
 
-  Mage (Lord – Accelerated Learning of Arcane, Pyro, Frost)
- Arcane Empowerment
 -  Arcane Intellect (Increases intellect by 2/4/6/8/10%)
- Blink (Teleport - reduce reuse spread timer by 20/40/60/80/100%)
 -  Evocation (Recover 50/60/70/80/90% Mana over 10 Seconds)
- Spellsteal
 - Frost Shield (20/40/60/80/100% increase in Armour)
 - Molten Shield (20/40/60/80/100% increase in Critical Hit)
 - Arcane Shield (20/40/60/80/100% increase in Mana Regeneration)
 
 
 
 
-  Monk (Cardinal – Accelerated Learning of Human Weapon, Dexterity, Strength)
-  Pain Suppression
- Meditation
 -  Chant of the Mystical Monk (Regeneration increases by 1/2/3/4/5% for target)
- Will of the Indomitable Spirit ( Regeneration increases by 5/10/15/20/25% and dodge increases by 1/2/3/4/5% for every 10% under half health)
 
 
 -  Grapple (Oppresses opponent's swing timer, lowers Critical Strike chance)
- Weapon-Levered Throw
 -  Flexibility
- Will of the Defenceless
 - Soft Fall
 
 -  Art of Punching
-  Lightning Strikes
- Shift of Concussive Force (Interrupt at distance, closes player to the target and strikes with such force as to knock the foe from their thoughts)
 -  Art of Kicking (5 percentage increase in kicking speed for each level of flexibility)
- Defensive Kick
 - Flying Kick
 -  Jumping Kick
- Walking on Air (Multiple aerial kick, up to 2/3/4/5/6 targets struck for <Flying Kick level> + (<Art of Kicking level> * 5)% damage)
 
 
 
 
 -  Lightning Strikes
 
 
 -  Pain Suppression
 
-  Paladin (Knight – Accelerated Learning of Strength, Divine, Fortitude)
-  Consecrate Ground
-  Hammer of Retribution
- Righteous Might
 
 
 -  Hammer of Retribution
 -  Judgement of Retribution
- Blessing of Kings
 
 -  Judgement of Light
- Blessing of Light
 
 -  Judgement of Wisdom
- Blessing of Wisdom
 
 
 -  Consecrate Ground
 
-  Shaman (Cardinal – Accelerated Learning of Strength, Primal, Fortitude)
- Chainmail Competence
 - Totemic Recall (recover 15/30/45/60/75% Mana from Cast Totems)
 -  Totemic Vice (Reduce Mana cost of Casting Totems by 10/20/30/40/50%)
-  Totem of Earth
- Totem of Stone
 
 -  Totem of Fire
- Totem of Volcanoes
 
 -  Totem of Wind
- Totem of the Four Winds
 
 -  Totem of Water
- Totem of Rivers
 
 -  Totem of Life
- Totem of Healing
 
 
 -  Totem of Earth
 
 
-  Warlock (Lord – Accelerated Learning of Endurance, Pyro, Demonic)
-  Minion (Familiar of Permanency)
- Demon
 - Fear
 -  Life Tap
- Soul Tap (Creates a Soul Shard on death of the target)
 - Vampiric Touch
 -  Banish
- Army of the Dead
 
 
 
 
 -  Minion (Familiar of Permanency)
 
Back to Kingdoms of the Third Realm