Difference between revisions of "Disciplines"
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* [[Discipline:Barbarian|Barbarian]] (Knight – Accelerated Learning of Strength, Reflex, Endurance)  | * [[Discipline:Barbarian|Barbarian]] (Knight – Accelerated Learning of Strength, Reflex, Endurance)  | ||
| − | **   | + | ** Charge  | 
** Rage  | ** Rage  | ||
| + | ** Rend  | ||
| + | *** Intimidate  | ||
*** Shield Bash  | *** Shield Bash  | ||
*** Uncanny Dodge  | *** Uncanny Dodge  | ||
| + | *** Sunder  | ||
**** Adrenalin Rush  | **** Adrenalin Rush  | ||
| + | **** Cleave  | ||
| + | ***** Execution  | ||
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* [[Discipline:Cleric|Cleric]] (Bishop – Accelerated Learning of Endurance, Reflex, Divine)  | * [[Discipline:Cleric|Cleric]] (Bishop – Accelerated Learning of Endurance, Reflex, Divine)  | ||
| Line 25: | Line 30: | ||
***** Power Word Light  | ***** Power Word Light  | ||
***** Power Word Shield  | ***** Power Word Shield  | ||
| + | ***** Searing Light  | ||
----  | ----  | ||
* [[Discipline:Druid|Druid]] (Bishop – Accelerated Learning of Perception, Accuracy, Nature)  | * [[Discipline:Druid|Druid]] (Bishop – Accelerated Learning of Perception, Accuracy, Nature)  | ||
| Line 63: | Line 69: | ||
*** Crude Hutch  | *** Crude Hutch  | ||
**** Multishot  | **** Multishot  | ||
| + | ***** Camouflage  | ||
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* [[Discipline:Mage|Mage]] (Lord – Accelerated Learning of Arcane, Pyro, Accuracy)  | * [[Discipline:Mage|Mage]] (Lord – Accelerated Learning of Arcane, Pyro, Accuracy)  | ||
| Line 69: | Line 76: | ||
*** Evocation (Recover 50/60/70/80/90% Mana over 10 Seconds)  | *** Evocation (Recover 50/60/70/80/90% Mana over 10 Seconds)  | ||
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| − | * [[Discipline:Monk|Monk]] (Cardinal – Accelerated Learning of Human Weapon,   | + | * [[Discipline:Monk|Monk]] (Cardinal – Accelerated Learning of Human Weapon, Dexterity, Divine)  | 
** Pain Suppression  | ** Pain Suppression  | ||
| − | *** Meditation  | + | *** Meditation    | 
| − | *** Chant of the Mystical Monk  | + | *** Chant of the Mystical Monk (Regeneration increases by 1/2/3/4/5% for target)  | 
**** Will of the Indomitable Spirit ( Regeneration increases by 5/10/15/20/25% and dodge increases by 1/2/3/4/5% for every 10% under half health)  | **** Will of the Indomitable Spirit ( Regeneration increases by 5/10/15/20/25% and dodge increases by 1/2/3/4/5% for every 10% under half health)  | ||
** Grapple (Oppresses opponent's swing timer, lowers Critical Strike chance)  | ** Grapple (Oppresses opponent's swing timer, lowers Critical Strike chance)  | ||
| Line 85: | Line 92: | ||
****** Defensive Kick  | ****** Defensive Kick  | ||
****** Flying Kick  | ****** Flying Kick  | ||
| + | ****** Jumping Kick  | ||
******* Walking on Air (Multiple aerial kick, up to 2/3/4/5/6 targets struck for <Flying Kick level> + (<Art of Kicking level> * 5)% damage)  | ******* Walking on Air (Multiple aerial kick, up to 2/3/4/5/6 targets struck for <Flying Kick level> + (<Art of Kicking level> * 5)% damage)  | ||
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Revision as of 14:01, 14 July 2011
-  Assassin (Baron – Accelerated Learning of Perception, Accuracy, Dagger)
- Accelerated Stealth
 -  Escape Artist
- Sneak Attack
 -  ShadowLord
- Crippling Strike
 -  Opportunist
- Slippery Mind
 - Evisceral Mastery
 
 
 
 
 
-  Barbarian (Knight – Accelerated Learning of Strength, Reflex, Endurance)
- Charge
 - Rage
 -  Rend
- Intimidate
 - Shield Bash
 - Uncanny Dodge
 -  Sunder
- Adrenalin Rush
 -  Cleave
- Execution
 
 
 
 
 
-  Cleric (Bishop – Accelerated Learning of Endurance, Reflex, Divine)
-  Dispel Magic
- Aura of Light
 - Aura of Wisdom
 -  Aura of Protection
- Well of Light
 -  Blinding Light
- Power Word Light
 - Power Word Shield
 - Searing Light
 
 
 
 
 -  Dispel Magic
 
-  Druid (Bishop – Accelerated Learning of Perception, Accuracy, Nature)
- Faerie Fire
 -  Stoneskin
-  Shillelagh (Weapon +1)
- Obscuring Mist
 - Charm Animal
 
 
 -  Shillelagh (Weapon +1)
 -  Shapechange
-  Bear
- Primal Strength
 
 -  Cheetah
- Longstrider
 
 -  Lion
- Feline Prowess
 
 -  Hawk
- Flight of the Wind
 
 
 -  Bear
 
 
-  Hunter (Baron – Accelerated Learning of Reflex, Accuracy, Range, Traps)
-  Tame Beast
-  Trainer
- Stay
 - Prowl
 -  Combat Companions
- Hold
 - Eyes of the Beast
 
 -  Beasts of Burden
- Horse
 - Donkey
 - Ostrich
 -  Large Ferocious 
- Lion
 -  Flight Mount
- Giant Condor
 -  Gryphon
- Wyvern
 
 
 
 
 
 
 -  Trainer
 -  Ranged Prowess
-  Crude Hutch
-  Multishot
- Camouflage
 
 
 -  Multishot
 
 -  Crude Hutch
 
 -  Tame Beast
 
-  Mage (Lord – Accelerated Learning of Arcane, Pyro, Accuracy)
-  Arcane Empowerment
- Blink (Teleport - reduce reuse spread timer by 20/40/60/80/100%)
 - Evocation (Recover 50/60/70/80/90% Mana over 10 Seconds)
 
 
 -  Arcane Empowerment
 
-  Monk (Cardinal – Accelerated Learning of Human Weapon, Dexterity, Divine)
-  Pain Suppression
- Meditation
 -  Chant of the Mystical Monk (Regeneration increases by 1/2/3/4/5% for target)
- Will of the Indomitable Spirit ( Regeneration increases by 5/10/15/20/25% and dodge increases by 1/2/3/4/5% for every 10% under half health)
 
 
 -  Grapple (Oppresses opponent's swing timer, lowers Critical Strike chance)
- Weapon-Levered Throw
 -  Flexibility
- Will of the Defenceless
 - Soft Fall
 
 -  Art of Punching
-  Lightning Strikes
- Shift of Concussive Force (Interrupt at distance, closes player to the target and strikes with such force as to knock the foe from their thoughts)
 -  Art of Kicking (5 percentage increase in kicking speed for each level of flexibility)
- Defensive Kick
 - Flying Kick
 -  Jumping Kick
- Walking on Air (Multiple aerial kick, up to 2/3/4/5/6 targets struck for <Flying Kick level> + (<Art of Kicking level> * 5)% damage)
 
 
 
 
 -  Lightning Strikes
 
 
 -  Pain Suppression
 
-  Paladin (Knight – Accelerated Learning of Strength, Divine, Endurance)
-  Consecrate Ground
- Hammer of Retribution
 
 -  Judgement of Retribution
- Blessing of Kings
 
 -  Judgement of Light
- Blessing of Light
 
 -  Judgement of Wisdom
- Blessing of Wisdom
 
 
 -  Consecrate Ground
 
-  Shaman (Cardinal – Accelerated Learning of Strength, Divine, Endurance)
- Totemic Recall (recover 15/30/45/60/75% Mana from Cast Totems)
 -  Totemic Vice (Reduce Mana cost of Casting Totems by 10/20/30/40/50%)
-  Totem of Earth
- Totem of Stone
 
 -  Totem of Fire
- Totem of Volcanoes
 
 -  Totem of Wind
- Totem of the Four Winds
 
 -  Totem of Water
- Totem of Rivers
 
 
 -  Totem of Earth
 
 
-  Warlock (Lord – Accelerated Learning of Endurance, Pyro, Demonic)
-  Minion (Familiar of Permanency)
- Demon
 -  Fear
- Soul
 - Vampiric Touch
 -  Banish
- Army of the Dead
 
 
 
 
 -  Minion (Familiar of Permanency)
 
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