Difference between revisions of "Combat"
From Spartacle.com.au
Line 30: | Line 30: | ||
**** Double handed Mace | **** Double handed Mace | ||
** Siege Warfare | ** Siege Warfare | ||
+ | *** Drawn Siege | ||
+ | **** Siege Engine | ||
*** Flintlock Operation | *** Flintlock Operation | ||
+ | **** Blunderbuss | ||
+ | ***** Small Cannon | ||
+ | ****** Cannon | ||
+ | *** Artillery | ||
+ | **** Mounted Arbalest | ||
+ | ***** Ballistae | ||
+ | **** Onager | ||
+ | ***** Large Catapult | ||
+ | ****** Trebuchet | ||
+ | |||
+ | |||
---- | ---- | ||
* Range | * Range | ||
Line 39: | Line 52: | ||
** Crossbow | ** Crossbow | ||
*** Quickloading | *** Quickloading | ||
+ | *** Arbalest (Large Crossbow - ) | ||
** Throwing Weapon | ** Throwing Weapon | ||
*** Throwing Blade | *** Throwing Blade |
Revision as of 09:09, 4 July 2011
- Combat
- Human Weapon
- Evasion
- Disarming the Armed
- Entanglement
- Martial Arts
- Meditating Monk
- Study of the Fighting Arts
- Do unto Others (First Offensive Move against player has a 20/40/60/80/100% chance to be auto-countered)
- Moral Fortitude
- Dual Wield
- Ardent Wielder
- Simultaneous Counter
- Weapon Lock
- Ardent Wielder
- Sword
- Long Sword
- Short Sword
- Double handed Sword
- Axe
- Battle Axe
- Double handed Axe
- Battle Axe
- Staff
- Polearm
- Spear (requires Large Weapon Fidelity to use as a ranged weapon)
- Dagger
- Mutilation
- Close quarter Tactics
- Mace
- Spiked Mace
- Double handed Mace
- Spiked Mace
- Siege Warfare
- Drawn Siege
- Siege Engine
- Flintlock Operation
- Blunderbuss
- Small Cannon
- Cannon
- Small Cannon
- Blunderbuss
- Artillery
- Mounted Arbalest
- Ballistae
- Onager
- Large Catapult
- Trebuchet
- Large Catapult
- Mounted Arbalest
- Drawn Siege
- Human Weapon
- Range
- True Shot (better chance at hitting focused target)
- Bow
- Quickloading
- Longbow
- Crossbow
- Quickloading
- Arbalest (Large Crossbow - )
- Throwing Weapon
- Throwing Blade
- Throwing Axe
- Large Weapon Fidelity
- Sentry
- Traps
- Trap Detection
- Disarm Trap
- Dismantle Trap
- Disarm Trap
- Tripwire
- Caged Trap
- Snare Trap
- Suspended Snare
- Weaponised Trap
- Booby Trap
- Pitted Trap
- Trap Detection
- Traps
- Armour
- Leather(Reduce offensive dexterity penalty by 20/40/60/80/100% while wearing leather)
- Chain Mail
- Shield
- Plated
- Leather(Reduce offensive dexterity penalty by 20/40/60/80/100% while wearing leather)
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