Difference between revisions of "Combat"

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Line 30: Line 30:
 
**** Double handed Mace
 
**** Double handed Mace
 
** Siege Warfare
 
** Siege Warfare
 +
*** Drawn Siege
 +
**** Siege Engine
 
*** Flintlock Operation
 
*** Flintlock Operation
 +
**** Blunderbuss
 +
***** Small Cannon
 +
****** Cannon
 +
*** Artillery
 +
**** Mounted Arbalest
 +
***** Ballistae
 +
**** Onager
 +
***** Large Catapult
 +
****** Trebuchet
 +
 +
 
----
 
----
 
* Range
 
* Range
Line 39: Line 52:
 
** Crossbow
 
** Crossbow
 
*** Quickloading
 
*** Quickloading
 +
*** Arbalest (Large Crossbow - )
 
** Throwing Weapon
 
** Throwing Weapon
 
*** Throwing Blade
 
*** Throwing Blade

Revision as of 09:09, 4 July 2011

  • Combat
    • Human Weapon
      • Evasion
      • Disarming the Armed
      • Entanglement
      • Martial Arts
        • Meditating Monk
        • Study of the Fighting Arts
          • Do unto Others (First Offensive Move against player has a 20/40/60/80/100% chance to be auto-countered)
          • Moral Fortitude
    • Dual Wield
      • Ardent Wielder
        • Simultaneous Counter
        • Weapon Lock
    • Sword
      • Long Sword
      • Short Sword
        • Double handed Sword
    • Axe
      • Battle Axe
        • Double handed Axe
    • Staff
      • Polearm
      • Spear (requires Large Weapon Fidelity to use as a ranged weapon)
    • Dagger
      • Mutilation
      • Close quarter Tactics
    • Mace
      • Spiked Mace
        • Double handed Mace
    • Siege Warfare
      • Drawn Siege
        • Siege Engine
      • Flintlock Operation
        • Blunderbuss
          • Small Cannon
            • Cannon
      • Artillery
        • Mounted Arbalest
          • Ballistae
        • Onager
          • Large Catapult
            • Trebuchet



  • Range
    • True Shot (better chance at hitting focused target)
    • Bow
      • Quickloading
      • Longbow
    • Crossbow
      • Quickloading
      • Arbalest (Large Crossbow - )
    • Throwing Weapon
      • Throwing Blade
      • Throwing Axe
        • Large Weapon Fidelity

  • Sentry
    • Traps
      • Trap Detection
        • Disarm Trap
          • Dismantle Trap
      • Tripwire
        • Caged Trap
        • Snare Trap
          • Suspended Snare
          • Weaponised Trap
      • Booby Trap
      • Pitted Trap

  • Armour
    • Leather(Reduce offensive dexterity penalty by 20/40/60/80/100% while wearing leather)
      • Chain Mail
      • Shield
        • Plated

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